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Author Topic: Force download items and have them work Read times. Chiller Jr. Hey, I'm a noob to gmod severs and a couple nights ago i started my first one ever. I host it from my own computer with perfect connection my friend from California gets 50 ping from me in Colorado. Feedback is appreciated! Re: Gmod force download resources.
It was doing that before, where it was repeating a folder that made it mess up the path it was looking into, and since the function is recursive, it can get a bit ugly. There's not much I can do about two servers using the same exact folder for their files, because there's simply no way to tell something to tell them apart, but I'll have to do some digging on the folder problem, since I thought I had that taken care of.
Users would need to enter their FTP info of course, and you would somehow need to exclude stock files maybe not after steampipe? I could potentially add at some point, a customizable list of folders to ignore The files would need to be on fastDL to work anyway.
The bug you mentioned previous has been fixed, too. Content works similar to that of the addon format. If you can understand one, you can understand the other. That is the general usage of Fast Download covered. However, below is some help, along with some tricks you can use to help your server and your players in the long run. SourceRSC can update your fast download server automatically.
If custom content is missing from the fast download server it will bzip the files, create the appropriate folder structure, and properly 'virtualize' the addons and gamemodes folders on the fast download server. Supports accessing the game and fastdownload server locally or with FTP.
Works on Windows and Linux. Bzip2 is a program which can be used to significantly reduce the size of the files on the Fast Download server. Source natively supports Bzip2, so it's known that this will work. This means a 50mb file can be 15mb or less, allowing players to download it faster. This also means if you have bandwidth limits, you'll save bandwidth with smaller files.
Every single file that can be used by Fast Download can be Bzipped. However, the files on the Game Server must be the original files. Only the Web Server needs the bzipped files The normal files do not need to be on the web server if you use Bzip2.
Once the files have been uploaded to the Fast Download server and put in the appropriate places , that's your work done. The best way to get players to download addons is through the workshop. By the way, you forgot to include the function delegate into the hook. Add : hook. Improve this answer. Okay, I think I understand. At the moment I have what you are saying about the launch options AND recource. When I only did the launch options it never worked properly and people ended up with lot of errors — Vosem Media.
Did you make a collection? Can you send me the launch options you put in? Yes 1 moment. Using this method will only result in the server downloading the content not joining clients. You still need the add workshop calls to get clients to download any content that isn't a map those are done automatically. Also, it's resource.
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